This current patch is dedicated to providing more fixes to our claims system and to client side performance in general. We have also implemented a Repair Ability, so you can now repair damaged structures and objects with different sized Repair Kits.
Patch notes (ver. 0.3.2.6):
Implemented a Repair Ability. Repair Kits of all sizes can now be crafted by anyone with Construction materials preparation skill.
Optimized claims calculation code. There should be less freezes now during claims recalculation
Added damaged models to different objects and buildings. Most of these models are not final!
Significantly lowered base decay rate for all objects
Fixed a serious bug that caused some objects to disappear in certain circumstances
Fixed and optimized network code
You can now Inspect objects to learn about their durability data
You can no longer use trash items and soil for sacrificing. They will not provide sacrifice points
Fixed multiple monuments and guild-related minor bugs
Guild member limit now works properly
GM mode camera speed is no longer the same for all GMs
13.03.2015
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