Hey, Feudalists! As promised, this week’s patch is a combat patch that contains a new wave of combat and siege related tweaks. With this update we have added changes to stamina, wounds, bleeding and fracture calculat...
26.04.2019 / Comment
In this current patch, we are releasing a new wave of combat and siege related tweaks. Let’s see how it goes! Patch Notes (ver. 0.25.9.0): New Features and Tweaks: ...
26.04.2019 / Comment
Hey, Feudalists! Today we have rolled out a patch dedicated to Military Outpost tweaks. Thanks to those changes, the sieging actions using this type of outpost will be more...
19.04.2019 / Comment
With the current patch, we provide significant tweaks in order to make sieging actions using Military Outposts more adequate and logical. Oh, we’ve also added the first comba...
19.04.2019 / Comment
Hey, Feudalists! This week we have continued working on fixes and tweaks for a patch, however, we have encountered some obstacles, due to which we are now forced to postpon...
12.04.2019 / Comment
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