Hey, Feudalists! We have a bunch of things to share with you this week. First of all, we have implemented a long-awaited and anticipated feature — in-game polls. This will help us gather feedback more efficiently, an...
10.08.2018 / Comment
Hey, Feudalists! Our main focus this week has been our *nix OS server build, as we mentioned last week (check out last week’s post here) and adapting the game in prep...
03.08.2018 / Comment
We have decided to add another layer of protection for the movable objects that are placed inside buildings in order to minimize the harm that can be caused if players use any expl...
28.07.2018 / Comment
Hey, Feudalists! This week we’ve been working on a patch, which will include a bunch of optimizations and some tweaks, some of which you’ve been looking forward...
27.07.2018 / Comment
Hey, Feudalists! We’re back on track with releasing regular patches, new tweaks and fixes as we get them ready to add to the game. Earlier today, we released a new ...
20.07.2018 / Comment
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