In today’s devblog, we would like to share our vision of the Siege system that we’re currently working on. After some extensive brainstorming, we’ve developed a method of how we can use, and even enhanc...
22.09.2017 / Comment
Hey, Feudalists! One of your most frequently requested features, which has been in development for a looong time, is at the finish line right now. You can expect horsedra...
15.09.2017 / Comment
Hey, Feudalists! You can expect an MMO patch later today. We’re glad to announce that we have reached a significant breakthrough in the client and server side physics calc...
08.09.2017 / Comment
Hey feudalists. During the latest Instanced Battle testing that took place yesterday, where over two hundred players enlisted, the servers did not perform as expected. Issues su...
04.09.2017 / Comment
Hey, Feudalists! We have started internal tests of the new castle walls, which will soon be in game. These are 32 modules, among which are straight and sloped walls, walls with ...
01.09.2017 / Comment
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