Hey everyone! (Thanks Khan for the great screenshot) Today is the last day of this year’s Steam Awards. We think it’d be a bit of fun, and also really cool, to get together and cast an extra vote - so we&rsqu...
29.11.2016 / Comment
Hey everyone, We’ve introduced some major physics refactoring, which has removed the “pit of death” collision issues. This has allowed us to re-enable fallin...
25.11.2016 / Comment
The Sleeper’s bloody moon, burning heads on sticks and infernal animals is a sure sign that Halloween has come to Life is Feudal! Plus, in this patch, we are final...
31.10.2016 / Comment
Hey feudalists! If you checked out the last dev blog, you’ll know we’re overhauling melee and ranged combat mechanics. In today’s development news, we’re...
14.10.2016 / Comment
Hey Feudalists! Right now we are working on overhauling melee and ranged combat mechanics. Check out our short-term goals: Enhanced shield importance. Shields will give ...
10.10.2016 / Comment
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