Hey, Feudalists!
As you’ve noticed - we have implemented a new system of gathering resources, pretty similar to the system used to search for herbs. This is working for the following groups:
- 1. Plants
2. Materials
3. Edible resources
4. Herbs
Most of the item types you gather gives one item per gathering action, but there are a few that give a random amount. These are:
- 1. Sling ammo (1-15)
2. Plant fiber (1-5)
3. Flint stone (1-2)
With the new system, leveling up the gathering skill became faster; it now gives you nearly x2 the experience compared to the previous rate. On top of this, the resources are now gathered manually, as opposed to ‘afk resource farming’! We really hope you find this a little bit more immersive and interesting.
We have had a number of questions and concerns regarding how the animal breeding system works, so we put together a short article explaining the system in more detail. You can find that here.
Keep in mind that we do understand that this system is a bit complicated as it is, so we are working on an overhaul. We’re hoping to add the updated animal care system soon™.
Stay tuned for more news!
– The team