Think that current system is bad for economy and newbye ppl's on MMO.
Claims should give a chance to solo players and small groups, but in real - personal claims used for exploits by big guild.
It would be nice, if kingdom will look like real feudal kingdom: One guild have a crown and rule capital, meduim guilds build small keeps on borders, for protect lands, and third class - solo players and mini groups - personal claim owners, that have lower rank in kingdom.
For example: Kingdom have a 1 capital, 2-4 vassal's keeps and 40-50 peasants.
Kingdom have a very big realm claim, but must maintain and expand lands, to do that they need more personal claim (each claim give god's favor).
If kingdom's have a border, one kingdom can declare raid or conquest. Raid prevent loot evacuation before battle for loot and pillage. Conquest is like current IB, but prize for win - territory.
This can solve problems with play aim for solo players and for big guilds. Cause now if u solo player - you need to hide, if you big guild - you can't do anything with your opponents except fighting without any prize.
Also I don't understand, why there are Life is Feudal, but we don't see any feudal disunity. We see many big centralizated guilds...